Week of 11/5: (Interactivity – Camera moving around points of interest on character, Rotating 3D Objects)(Character Rigging/Posing)
Week of 11/12: (Model, UV, Texture Objects on character – belt, pockets, wallet, etc.) (Intractability – Make interactive points selectable, bring up rotatable objects)
Week of 11/19: (UI) (Model Surrounding Environment)
Week of 11/26 onward: (Revise textures and models/add more detail)