Storyline Concepts – INCLUDES FINAL

1 ) A young child (age 2-3) sees a glass of milk up on top of the kitchen stove. Thirsty, he begins to climb up the stove and reaches for the glass. Clumsily, he knocks it to the floor, shattering it. Welling up with sadness, he begins to scream and cry. The scream slowly fades into a recording of Vesti La Giubaa, the scene morphing into a black and white, simple theatre stage, the character’s appearance changing to that of a theatrical clown. Over exaggerated acting set to the music ensues. The scene is broken as the child sees (even higher up) a jar of cookies, on top of the fridge. Renewed in conviction, the child climbs up towards the top of the fridge. The child ends up knocking the jar down as well, and the scene slowly reverts to the theatrical setting with the music swelling up, as the scene fades to black.

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2 ) The scene sets inside a small hovel, decorated simply with furs and a few battle axes, the foreground contains a table set for dinner. From a door visible in the back, a burly, barbaric man enters, sets his axe upon a coatrack, and then sits down for dinner, growling and grunting for meat. An (off screen) character, his wife, throws down a plate of vegetables. Angry, the barbarian shouts and throws a tantrum, until the wife gets angry and throws an axe at his head and shouts back. Intimidated, the now whipped barbarian SLOWLY goes through eating the vegetables, hesitating with each bite, making disgusted faces, and even trying to slide them under the table (which rewards him with another axe throw by his wife). Upon finishing his plate’s worth, he zealously waits for some a second course, hoping for some meat this time – He receives a bowl, filled with soup. Before he gets a chance to protest, another axe comes in the direction of his head. Defeated, he raises his spoon as the scene fades out.

 

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REVISED STORYLINES

I learned I did the previous entries “wrong” Tuesday. Here are the stories, with a little more time and thought given to them and reformatted.

 

Story 1:

1 ) A young child, about 3-5 years of age, is sitting in his parent’s kitchen.

2 ) He sees a glass of milk sitting up upon a counter high out of his reach.

3 ) The child, thirsty, climbs up onto the counter in order to get the milk

4 ) Trying to lift the large glass of milk, he accidentally drops it and it smashes onto the floor below

5 ) His grief now palpable, he bursts into a tantrum, which takes on the sensations of a tragic opera scene

6 ) The child’s misery is transient and fleeting: He spots a jar of cookies atop the kitchen fridge, which he eyes with renewed fevor.

 

Story 2:

1 ) A barbarian sits down to his table, tired from a long day of pillaging and looting, to the dinner his wife made for him, which happens to be vegetables.

2 ) Still psyched up from his murderous romping, he craves a more substantial meal, MEAT!

3 ) He yells to his (offscreen) wife, complaining about his meal

4 ) The barbarian’s wife, however, tolerates no backtalk, and hurls axes at him in response to his protest!

5 ) Trying to cope with the situation, the barbarian tries to just think about the meal as IF it was a more meaty substance.

6 ) Biting into the food however, the taste reminds him of what he truly is eating.

 

For story 2, I would like some help with 5 and 6. I like what I have up to the climax and resolution, and I think the conflict in that story is very interesting, but in honesty I need some help giving it a good way to end.

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MOAR UPDATES MMHMMM BUDDY

Here are my two revised story lines. They might look like the ones at the top. Mostly because they are, I just used them as a template to include my story line edits since last class period.

1 ) A young child (age 4) sees a glass of milk up on top of the kitchen counter. Thirsty, he begins to climb up the stove and reaches for the glass. Clumsily, he knocks it to the floor, shattering it. Welling up with sadness, he begins to scream and cry. The scream slowly fades into a recording of Vesti La Giubaa, the scene morphing into a black and white, simple theatre stage, the character’s appearance changing to that of a theatrical clown. Over exaggerated acting set to the music ensues. The scene is broken as the child sees (even higher up) a jar of cookies, on top of the fridge. Renewed in conviction, the child climbs up towards the top of the fridge. The animation ends there, with audio over the credits implying that the child again knocked over the object of his desire, music beginning to swell again.

2 ) The scene sets inside a small hovel, decorated simply with furs and a few battle axes, the foreground contains a table set for dinner. From a door visible in the back, a burly, barbaric man enters, sets his horned helmet and axe upon a coatrack, and then sits down for dinner, growling and grunting for meat. An (off screen) character, his wife, throws down a plate of vegetables. Angry, the barbarian shouts and throws a tantrum, until the wife gets angry and throws an axe at his head and shouts back. The barbarian tries to psyche himself up for eating the vegetables, imaging it to be a leg of meat. Taking a bite, the taste reminds him that he’s infact, eating some vegetables. Angry, he shouts again. Another responsive axe is thrown by his wife – which misses, flys out the window, and kills a caribou standing outside the hovel. The barbarian takes a tentative look, grins happily, licking his lips, and darts outside to get his meal.

 

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YET AGAIN A REVISION

 

Unless otherwise noted, treat this as the final.

 

1) Our character, Grunwald the Manslayer, comes home from a long day of battle and glory to his wife.

2) Grunwald demands his meal from his wife, which she in turn grants him, but the meal consists entirely of vegetables, something Grunwald hates.

3) Grunwald gets angry, and tries to confront his wife directly, to which she replies by throwing an axe at his head, nearly killing him.

4) Unable to directly confront his wife, he tries to psyche himself up by imagining the vegetables are meat, which also fails as realization kicks in when he takes a bite.

5) Nearly giving up in frustration, Grunwald nearly spills the food off the table in a fit, until his growling stomach reminds him that such an action won’t solve his problem. Also, this upsets the wife, whom throws a cooking spoon with deadly strength.

6) Grunwald sighs heavily, tapping his finger on the table, his brutish brain working overtime to think of a solution. After a moment or so, his face lights up as he thinks of a plan.

7) Grunwald purposefully upsets his wife by throwing the food away and sticking his tongue out at his wife, continually invoking her to throw random items from the kitchen until a steak chop hits him in the face, knocking him over to the ground. Upon the floor, under the table, he eats his meal with a happy grin.

-SECOND ENDING-

6) Grunwald, frustrated by his previous failings, never learns, gathering up an axe, and leaping over the table.

7) An off screen battle ensues, with both Grunwald and his wife grunting and shouting, until after one sinew cracking blow is heard, and all falls silent. Grunwald wanders back to the table, grinning, an arm from the elbow down in his right hand. As he sits down to chew on it, we see that it is in fact his own arm.

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Paragraph format:

We come across a peaceful hovel scene – A table in the foreground, lightly dressed with a candle. A stool rests just behind the table. Further against the wall of the hovel can we see a small picture, a window (displaying that it is night outside), and a coat rack, made of various animal bone and wood. The door of a small hovel swings open suddenly, and with a bellowing roar, Grunwald, our character, enters the peaceful scene, his arms above his head wielding an axe. He steps in, expecting a reaction from the denizen of the hovel – one he does not receive. He frowns, and then sighs, depressed by this fact, and slumps downward. He steps over to the coat rack, removes his helmet (with which his beard comes off as well – a fake!), and rests his axe up against the

Lost track of time, WIP, need to run to class.

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