Monthly Archives: October 2011

2 Animations with Unique Textures

1.  The first animation I will talk about is the movie Avatar.  I know it is mostly motion capture, but I still consider it an animation.  However, the textures used in this movie were so unique and marvelous that it … Continue reading

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Animation Assets

Gum Dirt Robot Arms:  Claw arm, Flamethrower arm, Gun arm. Grass Telephone poles Buildings Street and Sidewalk (environment) Phone lines Misc. rocks, etc. Robot Model

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Character Concept and Specs

Sidewalk Cleaner concept art Character specs

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Camera Angles of How to Train your Dragon

Final Battle Scene: This scene uses a lot of quick shots to portray action and chaos, as well as many upward shots of the huge dragon to portray its size and dominance of everything else.  Although they break the 180 … Continue reading

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Term Definition

Continutity-  The consistency of concepts and storytelling that are being witnessed  by the viewer or audience.  An example would be characters  that keep their persona throughout the whole story and don’t change how they look. Mise-en-scene-  Is the design aspect … Continue reading

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