Lighting Plan/Render Layers

Lighting Plan/Render Layers

  • Geometry of characters and environment
  • Character lighting
  •        Key
  •        Fill
  •        Back
  • Environment lighting
  •        Stained Glass windows
  •        Main door to castle
  •        Torches flickering
  • Shadows on the characters and the environment
  • Reflections from the windows and the torches, especially the sword prop and the throne
  • I may also play with smoke coming out of the Angel of Death
  • Potentially make the castle had a slight foggy haze to it to emphasize the light streaming in through the stained glass
  • Textures
  • BumpMaps
This entry was posted in Character Animation II. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *