Update 10/3

The past two days have been pretty productive! Following Monday’s update i have 2 more enemy animations and some environment art!

The first enemy animation i’ll be showing is the demon’s walk cycle. This was pretty fun to do and makes me laugh a little! Its silly in a way that is unsettling, complimenting the monster itself.

I also have an attack animation for the demon. I was debating whether to make the attack claws or a bite, but i figured with a mouth that big, why wouldn’t it bite? I may add a claw attack later, it also makes sense that something a bit more imposing than a common soldier would have more than one way of attacking…

For the environment art, i made a canopy for the people to keep their supplies dry from the snow! I’ve created an empty version, and a version with boxes, barrels, hay, and a lantern. With the spot light capabilities of Unity, i wanted the lantern to be lit up so you could see it as you pass.

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