A reminder to all digital arts and computer graphics aficionados out there! This year’s SIGGRAPH SpaceTime Exhibition is currently being hosted in Second Life on the BGSU Virtual Campus. It can now be accessed via the Showcase tab (pictured below).
For more information about the SIGGRAPH Exhibition itself, see our older blog post.
Also, the Exhibition Catalog can be downloaded here, the third link down (the Catalog without the Annual Report). It also includes a short introduction by our own Dena Elisabeth Eber (Associate Professor and Chair, Digital Arts).
Comments Off on Showcased on Creation Island — SIGGRAPH Exhibition
As the second summer semester came to an end, Anthony Fontana’s Art 101 class in Second Life held a gallery opening on the final day of class. This opening and exhibition was open to the public and several SL residents and BGSU community members were in attendance! Visit the gallery by clicking on this SLURL:
This exhibition includes two floors of artwork. The first floor hosts work created by Art 101 students influenced by works from history. The full assignment sheet can be seen here. Each work is presented next to the work that inspired it. You can read more about what inspired the students by clicking on each of the works in Second Life.
The exhibition also includes a show of artwork by practicing artists curated by Art 101 students. The assignment sheet for this show can be seen here. Each student interviewed the artist about their work. The interview can be read by clicking on each work in Second Life.
Images from throughout the semester, including the exhibition opening can be seen here:
Below are a few of the “Extra Credit” postcards and posters made for the exhibition.
Comments Off on Art 101: Final Exhibition in Second Life: Updated
The SpaceTime competition is an international juried exhibition for students currently enrolled in school and studying computer graphics and digital arts disciplines. The exhibition captures the state of creative computer-based student work and acts as an annual slice of the computer graphics continuum. The exhibition encompasses three general areas: Print, Animation, and Interactive works.
This year’s SpaceTime exhibition is hosted in Second Life on the BGSU Virtual Campus. The exhibition is now open and features over 80 artworks.
Our dynamic media player in Second Life allow visitors to watch all the animations on demand.
SIGGRAPH (short for Special Interest Group on GRAPHics and Interactive Techniques) is the name of the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization.
CTL Learning Community Members receive $250 in Professional Development funds each semester.
About the SLLC:
The BGSU Second Life Learning Community provides an opportunity for faculty, graduate students, and staff to develop effective strategies for pedagogy and scholarship using virtual worlds. Through collaboration, discussion, and shared discovery, the learning community will focus on ways in which teaching and learning can be enhanced through the use of avatars, immersion, interactive learning objects, and social interaction in the virtual world.
Members will:
• Collaborate, interact, and support other faculty members interested in exploring ways of integrating Second Life in to their pedagogical and scholarship goals.
• Engage in discussions with interdisciplinary learning community members.
• Discover and share successful pedagogical strategies.
• Investigate possible research methodologies and topics related to virtual worlds.
Comments Off on BGSU: Second Life Learning Community ’09-10
Anthony Fontana’s Art 101: Intro to Art online class in Second Life has begun their summer semester. The first thing the class learned to do was learn to use Second Life using a number of tutorials now on the BGSU Second Life Wiki.
During the second week, students took a field trip to the Sistine Chapel re-creation on Vasar Island. Check out the pictures below! Each student was to find a composition that was an good example of the vocabulary the students were introduced to in class. Each student then communicated to the rest of the class how they saw the term used in the image. The students are keeping blogs to document their explorations of art on the web and in Second Life using the BGSU blogging system (blogs.bgsu.edu).