Our freebie store is coming out better then i thought. From the team work we all have been doing really helped us come up with more stronger ideas. From the texture to the design of the store we all had our input and it came out great. The Store space is here to give you a better way to get around. Our store does exactly that, you can navigate to each room with no problems with the camera view or movement. Both entrance/exits is located at each end point of the building, we felt since the scheme leans more towards a linear scheme we should but the entrance/exits on each end. By doing this we have made it much easier to enter the space without getting stuck or lost. We surrounded the each room (besides the changing room) with a dome like window structure, so you can get plenty of natural light inside and have a great view from the inside out. The virtual abilities were the most important thing we had to worry about, therefore, we design this building with no limitations. No dead end spaces where it may become crowed and that is when no one can escape
the crowd. Another, is the interior maze like design. We knew by having a maze like design could turn out good or bad, we didn’t want to take that chance so we kept it simple, but sweet. One cant get lost our design is created to see whats in front of you with any confusion. The texture is something we played with but finally came to a solution to used the texture we have. they all look as they compliment one another, and they do look slightly heavy but it works.
The time has came and left, but we have design something that will not be forgotten.
Peace, The Great..