Daily Archives: September 24, 2018

Update 9/24

Today I have decided to share some of the early concepts for enemies. Now i was at first hesitant to share these because they are simply prototypes with much that could be changed about them, but any progress is good progress! With that being said, I have 2 designs to share, one human enemy and one demon.

Enemy Swordsman: A simple standing sprite, this enemy wields a broadsword and an unwavering will. His hat is designed to both protect his head and keep snow from interviewing with his line of sight. His padded chest armor, complete with fur trim keeps him warm in the cold climate. The chain mail protects his arms and legs.

Long Demon: Not animated for now, I am unsure of how i want to animate him or even if this is the final design, but this demon is a skewed version of the Enemy Swordsman. His long hat transferred to the long head of the demon, and his short range so shown by his twisted position.