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	<title>Interact at the Center &#187; Second Life</title>
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		<title>Sarah Robbins (Intellagirl) Speaks at TechTrends Series</title>
		<link>http://blogs.bgsu.edu/ctl/2007/10/25/sarah-robbins-intellagirl-speaks-at-techtrends-series/</link>
		<comments>http://blogs.bgsu.edu/ctl/2007/10/25/sarah-robbins-intellagirl-speaks-at-techtrends-series/#comments</comments>
		<pubDate>Wed, 24 Oct 2007 20:21:00 +0000</pubDate>
		<dc:creator>mcaire</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Discussion-Join In]]></category>
		<category><![CDATA[On Campus Learning Events]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Web 2.0 Tools]]></category>

		<guid isPermaLink="false">http://blogs.bgsu.edu/ctl/2007/10/25/sarah-robbins-intellagirl-speaks-at-techtrends-series/</guid>
		<description><![CDATA[Sarah Robbins (aka &#8211; Intellagirl), prompted the BGSU Tech Trends Series audience, &#8220;The world is changing… are you ready? Are your students ready?&#8220;
After presenting a multitude of recent statistics on the technology use habits of 18-22 year olds, Robbins explained how the numbers simply represent symptoms of a larger issue – young people want to [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0pt 10px 10px 0pt;float: left" src="http://photos1.blogger.com/blogger2/197/804935973129530/400/apple.0.jpg" alt="" border="0" /><a href="http://photos1.blogger.com/blogger2/197/804935973129530/1600/mouse.jpg"><img style="margin: 0pt 10px 10px 0pt;float: left" src="http://photos1.blogger.com/blogger2/197/804935973129530/400/mouse.jpg" alt="" border="0" /></a><br />Sarah Robbins (aka &#8211; <a href="http://home.intellagirl.com/">Intellagirl</a>), prompted the <a href="http://www.bgsu.edu/offices/cio/page26134.html">BGSU Tech Trends Series</a> audience, &#8220;<span style="font-weight: bold;color: rgb(255, 102, 0)">The world is changing… are you ready? Are your students ready?</span>&#8220;</p>
<p><a href="http://bp2.blogger.com/_OoIpA8g1Njg/Rx96rKuNE8I/AAAAAAAAAFA/m33s6HIJ6K4/s1600-h/Picture+5.png"><img style="margin: 0px auto 10px;text-align: center" src="http://bp2.blogger.com/_OoIpA8g1Njg/Rx96rKuNE8I/AAAAAAAAAFA/m33s6HIJ6K4/s200/Picture+5.png" alt="" border="0" /></a>After presenting a multitude of recent statistics on the technology use habits of 18-22 year olds, Robbins explained how the numbers simply represent symptoms of a larger issue – <span style="font-weight: bold">young people want to express themselves and communicate with others, which all too often ends at the classroom door</span>.</p>
<p>Her remedy for bridging this chasm is to determine what faculty need to know and be able to do in this new, changing world. She suggests that an <span style="font-weight: bold">instructor’s technological expertise should be “somewhere between (knowing) everything and nothing” </span>– enough so faculty can help build a bridge from the place where students are interested and engaged to where they need to go, educationally.</p>
<p>Her overall message centered on three approaches to reach current (and especially future) students:
<ol>
<li><span style="font-weight: bold">Second Life</span> – a MUVE, or multi-user virtual environment (not an online game, since there are no game mechanics and no goals assigned; instead, each individual must figure out what to do and has free reign within certain boundaries.</li>
<li><span style="font-weight: bold">Social Networks</span> – (e.g., Facebook, Ning) where communities are built around common interests, including trends, culture, ideas, events, ideas, and creations.</li>
<li><span style="font-weight: bold">Contributed/remixed content sites</span> – (e.g., YouTube, Flickr, blogs, wikis) where students can collaborate, create, contribute, and critique – with text, audio, and/or images.</li>
</ol>
<p><span style="font-weight: bold">Benefits</span> of these three approaches include:
<ul>
<li>Collaboration</li>
<li>Creativity </li>
<li>Authenticity </li>
<li>Community &#8212; around the content; they try much harder – “recreate it for the web”</li>
<li>Engagement – students are engaged in participatory explorations</li>
<li>Social </li>
<li>Local/Global – local issue becomes global and vice versa</li>
<li>Immediate – instant experiences; questions researched and answered quickly</li>
<li>Participatory &#8212; not just a consumer; students become knowledge creators/synthesizers</li>
</ul>
<p>Robbins is known to some for her often-publicized, academic exercise where students were asked to portray <span style="font-weight: bold">Kool-Aid people </span>and mill around various Second Life spaces to experience diversity, crowd mentality, exclusion, and discrimination. She explained that because most of her Ball State University (Indiana) students never felt excluded or discriminated against, the “Kool-Aid man experience” was the best way to get them to quickly and easily understand a previously foreign concept.<br /><a href="http://bp2.blogger.com/_OoIpA8g1Njg/RyDKZHQgktI/AAAAAAAAAFI/l3NuIgSgyNY/s1600-h/Koolaid-man-secondlife-circle.jpg"><img style="margin: 0px auto 10px;text-align: center" src="http://bp2.blogger.com/_OoIpA8g1Njg/RyDKZHQgktI/AAAAAAAAAFI/l3NuIgSgyNY/s200/Koolaid-man-secondlife-circle.jpg" alt="" border="0" /></a><br />So how did the students react to this new (and strangely unique) exercise? Robbins said many of them expressed they felt safe because they were in a group who were like themselves; had they been alone, “it would have been worse.” In other words, within five minutes, students learned complex, experiential concepts that were only marginally successful during a 50-minute, face-to-face class.</p>
<p>Robbins shared several other <span style="font-weight: bold">educational uses and applications of Second Life</span>:
<ul>
<li>Chat text from each student can be exported, saved, analyzed</li>
<li>Group IM (instant messaging) – allows a lifeline when out interviewing others in SL (like an expert or advisor in an earpiece)</li>
<li>Translating metaphorical ideas</li>
<li>Role Playing</li>
<li>Building, testing, synthesizing theoretical models (e.g., customer traffic flow, chemical molecules)</li>
<li>Recreate works from literature to build understanding (e.g., Dante’s levels of hell, science fiction/fantasy recreations or interpretations)</li>
<li>Critique and parody</li>
<li>Sharing and presenting works to hundreds, rather than only the instructor or single class </li>
<li>Student-generated schizophrenia simulator</li>
<li>Her students were treated as co-researchers </li>
</ul>
<p>Robbins closed by emphasizing the need to find and use technologies that meet the needs and goals of the course and your comfort level – <span style="font-weight: bold">not all tools are for everyone or every purpose</span>, just because they are popular or novel. And with that, we’ll close with a few questions about your thoughts… <span style="font-weight: bold">What do YOU think?</span></p>
<hr />
<h3>How have you used Second Life or other &#8220;connecting&#8221; tools to engage students?  What are your thoughts on teaching/learning in Second Life? (concerns, questions, success stories, ideas, etc.)  &#8230;Click on the COMMENTS link below to get started!</h3>
<hr />
<p><span style="font-weight: bold">For more information:</span></p>
<p><a href="http://home.intellagirl.com/">Intellagirl Website</a></p>
<p><a href="http://www.ubernoggin.com/">Sarah Robbins&#8217; Ubernoggin Blog</a></p>
<p><a href="http://www.secondlife.com/">Second Life</a></p>
<p><a href="http://chronicle.com/">(Search for Article) Professor Avatar</a>: In the digital universe of Second Life, classroom instruction also takes on a new personality (from The Chronicle of Higher Ed – September 21, 2007)</p>
<hr />
<div class="blogger-post-footer"><b><font color="orange">We welcome your comments! Join in the conversation!</font></b></div>
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		</item>
		<item>
		<title>The UC Second Life Wiki</title>
		<link>http://blogs.bgsu.edu/ctl/2007/06/15/the-uc-second-life-wiki/</link>
		<comments>http://blogs.bgsu.edu/ctl/2007/06/15/the-uc-second-life-wiki/#comments</comments>
		<pubDate>Thu, 14 Jun 2007 19:59:00 +0000</pubDate>
		<dc:creator>mcaire</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Teaching Tips]]></category>
		<category><![CDATA[Tech Tips]]></category>

		<guid isPermaLink="false">http://blogs.bgsu.edu/ctl/2007/06/15/the-uc-second-life-wiki/</guid>
		<description><![CDATA[The UC Second Life Wiki provides a valuable resource for any educator or student who plans to utilize Second Life as a teaching and learning tool.  Second Life is a popular persistent online virtual “world” where users from around the globe can explore digital environments and interact with other users. More and more institutions [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://photos1.blogger.com/blogger2/197/804935973129530/1600/mouse.jpg"><img style="float:left;margin:0 10px 10px 0" src="http://photos1.blogger.com/blogger2/197/804935973129530/400/mouse.jpg" border="0" alt="" /></a><a href="http://homepages.uc.edu/secondlife/"><br />The UC Second Life Wiki</a> provides a valuable resource for any educator or student who plans to utilize Second Life as a teaching and learning tool.  Second Life is a popular persistent online virtual “world” where users from around the globe can explore digital environments and interact with other users. More and more institutions of higher education are using Second Life to create unique virtual learning experiences.  The UC Wiki provides essays of experiences from others, FAQ&#8217;s, tutorials and numerous other audio and video resources.</p>
<hr />
<h3>Do you have a Second Life Account?  Have you used the program for teaching in any way? How?  Any resources that you would like to share regarding Second Life?&#8230;Click on the COMMENTS link below to get started!</h3>
<hr />
<div class="blogger-post-footer"><b><font color="orange">We welcome your comments! Join in the conversation!</font></b></div>
]]></content:encoded>
			<wfw:commentRss>http://blogs.bgsu.edu/ctl/2007/06/15/the-uc-second-life-wiki/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Learning and Teaching in Second Life</title>
		<link>http://blogs.bgsu.edu/ctl/2007/05/25/learning-and-teaching-in-second-life/</link>
		<comments>http://blogs.bgsu.edu/ctl/2007/05/25/learning-and-teaching-in-second-life/#comments</comments>
		<pubDate>Fri, 25 May 2007 13:33:00 +0000</pubDate>
		<dc:creator>garciav</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Web 2.0 Tools]]></category>
		<category><![CDATA[Workshop Extension]]></category>

		<guid isPermaLink="false">http://blogs.bgsu.edu/ctl/2007/05/25/learning-and-teaching-in-second-life/</guid>
		<description><![CDATA[The Center would like to thank Anthony Fontana and the wide range of faculty and staff who attended our first Second Life workshop. The workshop focused on the teaching and learning possibilities in the online virtual world  called Second Life. The enthusiasm and questions generated will provide momentum as the University continues to explore [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bp0.blogger.com/_OoIpA8g1Njg/Rlb-IuY6tyI/AAAAAAAAAC4/PhcBh6HAG0A/s1600-h/Picture+23.png"><img style="margin:0px auto 10px;text-align:center" src="http://bp0.blogger.com/_OoIpA8g1Njg/Rlb-IuY6tyI/AAAAAAAAAC4/PhcBh6HAG0A/s320/Picture+23.png" border="0" /></a><br /><img style="float:left;margin:0 10px 10px 0" src="http://bp0.blogger.com/_OoIpA8g1Njg/ReiAcnEwzZI/AAAAAAAAABk/Am1I4p99MEw/s200/workshop_ext_right+1.jpg" border="0">The Center would like to thank Anthony Fontana and the wide range of faculty and staff who attended our first Second Life workshop. The workshop focused on the teaching and learning possibilities in the online virtual world  called <a href="http://secondlife.com/">Second Life</a>. The enthusiasm and questions generated will provide momentum as the University continues to explore the possibilities of Second Life as a environment for learning.   </p>
<p>Over 20 interested BGSU community members attended yesterday&#8217;s discussion, sharing both possibilities and concerns associated with using a virtual environment in the classroom. The Center is offering &#8220;open lab&#8221; times today from 10-12pm and 2-4pm; additionally we encourage anyone to make an appointment for a one-on-one Second Life consultation. The Center is currently planning additional SL workshops, discussions and &#8220;open lab&#8221; times for the summer and fall semesters.</p>
<p><a href="http://bp3.blogger.com/_OoIpA8g1Njg/RlboneY6tvI/AAAAAAAAACg/vZ_JjPNUn5k/s1600-h/CTLT-WS-SecondLife-07.jpg"><img style="margin:0px auto 10px;text-align:center" src="http://bp3.blogger.com/_OoIpA8g1Njg/RlboneY6tvI/AAAAAAAAACg/vZ_JjPNUn5k/s400/CTLT-WS-SecondLife-07.jpg" border="0" /></a><br />In case you missed yesterday&#8217;s event, here are some of the highlights:
<ul>
<li>The artistic and community aspects of Second Life were briefly discussed.
<li>Existing educational endeavors in Second Life were explored.
<li>Issues with research in Second Life were considered and discussed at length.
<li>The BGSU &#8220;island&#8221; in Second Life was revealed, and the possibilities surrounding its use by the BGSU community of educators and students was explored.</ul>
<p><b>Workshop times include:</b><br />
<blockquote> * Open Lab, Friday, May 25th, 10 a.m. &#8211; 12 p.m.<br />    * Open Lab, Friday, May 25th, 2 p.m. &#8211; 4 p.m.</p></blockquote>
<p>
<hr />
<h3>For those who attended the seminar, what are the most promising educational uses for Second Life?  What concerns or suggestions do you have regarding Second Life?  Do you have any helpful tips or experiences to share with other people that have just started exploring the &#8220;Wild West&#8221; a.k.a. Second Life?<br />Click on the COMMENTS link below to get started!</h3>
<hr />
<div class="blogger-post-footer"><b><font color="orange">We welcome your comments! Join in the conversation!</font></b></div>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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